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Steve's Healthly Challenge

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Type your Game Design Document in Word.  Use complete sentences, and correct spelling
and grammar.  Type your name at the top
of your document on the first page.  Use
the headings below to identify the sections of your Game Design Document.  You do not have to type the questions. Be as
complete as possible.

 

Use the questions under each heading to guide you in
completing the assignment.   Provide additional
information if necessary. 

 

1.         Game Genre

 

a)   
What type of game are you designing? –
2D and action with medieval

 

b)   
What game category or genre does your
game fall into? – Informative with the healthy learning and medieval with
Minecraft stuff like the blasters are bows and I added the Navrion knight

 

c)   
Identify well-known games that are
similar. - Minecraft

 

d)   
Who are you designing the game
for?  Who is your Player? – Steve is the
main character and this for people who like the game Minecraft and people who
play some types of medieval games maybe.

 

e)   
What is the title of your game? –
Steve’s Healthy Challenge

 

2.         Characters/Background Information/
Setting

 

  1. Who
         are the characters in your game? – Steve, Crawdadsa (Daniel Carter’s
         username on Minecraft), zombiemigit (Lane Mezger’s username on Minecraft,
         the evil Skeleton, the zombies aren’t really characters but more like
         obstacles

 

  1. What
         is the role of each character (heroes, enemies, friends)? Include any
         active objects that play a part in your game. – Steve, the main
         character/you is trying to find healthy food and has to defeat the
         skeleton to get to the food, the Skeleton is the bad guy along with his
         zombies and he tries to kill Steve by first trying to poison him with
         unhealthy food then tries to kill him in battle, Crawdadsa and zombiemidgit,
         the side characters are informers that help you along the way in the game.

 

  1. What
         is the “backstory” setting of your game? - Steve lives in a house and has
         a book saying he shall explore around more

 

  1. What
         additional background information would be helpful to the Player of your
         game?

-Not much else.

 

3.         Level Descriptions

 

  1. Describe
         the starting title screen setup of your game. –Steve at his house after he
         has looked at his book

 

  1. Describe
         the layout for each level. – 1st level He is in his house and
         then to the forest and to the entrance to a cave by cutting through the
         forest. The 2nd level he travels through the cave and then
         beats the skeleton to get out. The 3rd He find the food and
         then he goes back to his house.

 

  1. Draw
         the layout of your levels if it helps in your description. – I think I
         described it pretty good it doesn’t change much within the levels

 

 

4.         Game Play

 

  1. Describe the Player’s objective in the game. –To eat healthy
         food and destroy the evil skeleton and his “minions”.

 

  1. Describe how the game is supposed to work including details
         of scoring. –Killing the monsters in the 2nd level and the rest
         you just go to the finish.
  2. Describe
         how the game changes over time (what is different about each level? How do
         you beat a level?) – Well level 1 and 2 are different even though both
         outside because the 1st level is mid-day and the 3rd
         is sunset the 2nd is in a cave so you can’t tell if it is day
         or night.
  3. How
         do you gain lives or power?  How do
         you lose lives or power? The zombies and skeletons hurt you and I put a
         armor and bow (blaster) sprites in there and I used the Navrion knight (It
         has a sword and a shield) to also kill in it. Then I put energy in the 2nd
         level because he is getting really hungry.

 

  1. Describe
         how a Player can win (or lose) the game. –You can’t die in the 1st
         or 3rd level it is impossible there are no bad guys. But the
         second has energy AND bad guys that is how you lose you win the 1st
         and 3rd by getting to the goal block at the end. Then the
         second you have to kill all the bad guys and not starve/ lose all your
         energy. Then the healthy food at the end is for how you can take it if you
         want just have to get to the goal block.

 

  1. What
         are the challenges of your game? – The starvation and monsters that harm
         you in the game

 

  1. What
         makes your game original or unique? – It has Minecraft stuff and I made
         some characters skeletons or zombies (Crawdadsa and zombiemidgit are not
         monsters they are human)

 

5.         Music/Special Effects

 

  1. What
         type of basic music will be used in your game? – The 1st level
         has peaceful music 2nd has “danger” music and then the 3rd
         is moderate not too danger warning not too peaceful.

 

  1. What
         special effects sounds would help the Player have a good experience with
         your game? – None really I think it looks good like that I just wish that
         the music coukd chage in the middle of the game or like it’s triggered.

 

  1. Your
         game will have a minimum of three levels with at least two transition
         screens.  How many background musical
         songs will you need?  Plan it out. -
         Probably 3 with the 5A question.          

 

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