Project Title: Healthivores
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Brain Dead Videogame

By:

Brain Dead

Audience:

Elementary school students

 

Lesson about health taught in the game:   

In my videogame, candy or any unhealthy food is portrayed as a zombie to show how it may taste good but in the long run it harms your health and is just generally not good for you. Kids need to learn that candy is good when you eat only a little bit once in a while, but not constantly eating junk food.

 

Story behind game:   

The story behind my game is a boy or girl who collects the fruits and stays away from the Zombie junk food.

 

Objective of the game:  

the objective of the game is to try and collect as many fruits as you can without being grabbed by the zombie junk foods. The player has 30 seconds to grab as many fruits as he/she can before the time runs out. Each fruit is worth ten points, and so on level one if the player collects at least 50 points they will advance to level two. on level two, the zombies start popping out and trying to grab the player's avatar. if the player is touched by a zombie, the score is reduced by 15. To pass level two, the player has to collect 70 points worth of fruit. Once the player makes it to level three, he or she needs to grab the witch's own stash of healthy food without waking her up or being caught in her traps.

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