Project Title: Healthivores
Crazy Archer
By:
The audience that my game is looking for are people and students in the grades 1rst and 2nd, around the ages 6-8.
The message my game is trying to show is how patience is used to get to your goal. Also, the fact that you are using a bow and arrow shows that you are going to need to use intelligence to get to your goal.
The goal of the game is to try to get through three levels using a bow and arrow and also, utilizing the players patience skills. Patience is the key to get through this game.
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